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Index by language
- (paper) Digue'm agosarat. Els monòlegs by Andreu Buenafuente, Xavier Cassadó, David Escardó, Carles Torras
- (paper) Memòries. Història d'una convicció (1930 - 1980) (Memòries #1) by Jordi Pujol
- (audio) Wordcraft by Jack Hart
- (audio) You're Never Weird on the Internet (Almost) by Felicia Day
- (audio) Crash Test Girl by Kari Byron
- (paper) The Attention Merchants by Tim Wu
- (paper) Every Tool's a Hammer by Adam Savage
- (paper) The Chapter by Nicholas Dames
- (audio) Every Tool's a Hammer by Adam Savage
- (audio) The Art of Possibility by Rosamund Stone Zander, Benjamin Zander
- (audio) Shop Class as Soulcraft by Matthew B. Crawford
- (audio) Index, a History of The by Dennis Duncan
- (audio) A Writer's Diary by Virginia Woolf
- (audio) The Pleasure of Finding Things Out by Richard P. Feynman
- (audio) Writing Down the Bones by Natalie Goldberg
- (audio) The Beautiful Struggle by Ta-Nehisi Coates
- (audio) Stein on Writing by Sol Stein
- (audio) Pity the Reader by Kurt Vonnegut, Suzanne McConnell
- (audio) Zen in the Art of Writing by Ray Bradbury
- (paper) The Lord of the Rings Illustrated Edition by J. R. R. Tolkien
- (paper) How to Do Nothing by Jenny Odell
- (paper) Reading Like a Writer by Francine Prose
- (paper) Journeys of the Mind by Peter Brown
- (audio) On Writers and Writing by Margaret Atwood
- (paper) Field Notes on Science & Nature by Edward O. Wilson, George B. Schaller, Bernd Heinrich, Bernd Kaufman
- (paper) When You Were a Tadpole and I Was a Fish by Martin Gardner
- (paper) Me Talk Pretty One Day by David Sedaris
- (paper) The Selfish Gene by Richard Dawkins
- (paper) Draft No. 4 by John McPhee
- (audio) Figuring by Maria Popova
- (audio) All About Me! by Mel Brooks
- (paper) Emperor of Rome by Mary Beard
- (paper) Reading Lessons by Scott Carpenter
- (paper) Ficciones by Jorge Luis Borges
- (audio) Draft No. 4 by John McPhee
- (paper) Therapeutic Atlas by The School Of Life.
- (audio) The Sandman by Neil Gaiman, Dirk Maggs
- (audio) Talk to Me by Dean Nelson
- (paper) A Brief Atlas of the Lighthouses at the End of the World by González Macías
- (paper) Getting a Life by Sidonie Smith, Julia Watson
- (paper) How We Read Now by Naomi Baron
- (paper) Proust And The Squid by Maryanne Wolf
- (paper) Autobiographical Writing Across the Disciplines by Diane P. Freedman, Olivia Frey
- (paper) A Short Guide to Writing about Literature by Sylvan Barnet, William E. Cain
- (paper) Spqr by Professor Mary Beard
- (paper) Making It So by Patrick Stewart
- (paper) Everything's an Argument by Andrea A. Lunsford, John J. Ruszkiewicz
- (paper) Candlekeep Mysteries (D&D Adventure Book - Dungeons & Dragons) by Wizards RPG Team
- (paper) Shrinking Violets by Joe Moran
- (paper) Good Omens by Neil Gaiman, Terry Pratchett
- (paper) American Gods by Neil Gaiman
- (audio) The Sandman by Neil Gaiman, Dirk Maggs
- (audio) The Sandman by Neil Gaiman, Dirk Maggs
- (paper) Dungeons & Dragons Waterdeep by Wizards RPG Team
- (paper) The Moderns by Steven Heller, Greg D'Onofrio
- (paper) Fairy Tale by Stephen King
- (paper) The Moth Presents All These Wonders by Catherine Burns
- (paper) A Short Guide to Writing About Literature by Sylvan Barnet, Reid Gilbert
- (paper) Pocket Atlas of Remote Islands by Judith Schalansky
- (audio) Bird by Bird by Anne Lamott
- (audio) The Bright Book of Life by Harold Bloom
- (audio) Analysis and Critique by Dorsey Armstrong
- (paper) Dungeons & Dragons Waterdeep by Wizards RPG Team
- (audio) The Map of Knowledge by Violet Moller
- (audio) Still Writing by Dani Shapiro
- (paper) Rescuing Socrates by Roosevelt Montas
- (paper) The First Fossil Hunters by Adrienne Mayor
- (audio) Dreyer's English by Benjamin Dreyer
- (audio) The Memoir Project by Marion Roach Smith
- (paper) Building Great Sentences by Brooks Landon
- (paper) Mordenkainen Presents by Wizards RPG Team
- (paper) Get to the Point! by Joel Schwartzberg
- (audio) The Art of X-Ray Reading by Roy Peter Clark
- (audio) Get to the Point! by Joel Schwartzberg
- (audio) The Sense of Style by Steven Pinker
- (paper) Tasha's Cauldron of Everything (D&D Rules Expansion) (Dungeons & Dragons) by Wizards RPG Team
- (paper) A Handlist of Rhetorical Terms by Richard A. Lanham
- (paper) Microstyle by Christopher Johnson
- (paper) Writing with Pleasure by Helen Sword
- (paper) Artful Sentences by Virginia Tufte
- (audio) The Elements of Eloquence by Mark Forsyth
- (paper) First You Write a Sentence by Joe Moran
- (paper) Language in Thought and Action by S.I. Hayakawa, Alan R. Hayakawa
- (audio) First You Write a Sentence by Joe Moran
- (paper) Architecture Patterns with Python by Harry Percival, Bob Gregory
- (audio) Everybody Writes (2nd Edition) by Ann Handley
- (paper) Volo's Guide to Monsters by Wizards RPG Team
- (paper) Dragons & Treasures by Jim Zub
- (paper) Beasts & Behemoths (Dungeons & Dragons) by Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed
- (paper) The Game Master's Book of Random Encounters (Special Edition) by Jeff Ashworth
- (paper) How to Take Smart Notes by Sönke Ahrens
- (audio) Memories, Dreams, Reflections by Carl Jung
- (paper) The Young Adventurer's Collection [Dungeons & Dragons 4-Book Boxed Set] by Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed
- (paper) Three Stones Make a Wall by Eric H. Cline
- (paper) Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game) by Wizards RPG Team
- (paper) Dear Data by Giorgia Lupi, Stefanie Posavec
- (paper) The Best of Brevity by Zoë Bossiere, Dinty W. Moore
- (audio) Writing Tools (10th Anniversary Edition) by Roy Peter Clark
- (paper) From Caesar to Augustus (C. 49 BC-AD 14) by Clare Rowan
- (paper) Locke & Key Master Edition Volume 1 by Joe Hill
- (paper) A Practical Introduction to Phonetics by J.C. Catford
- (paper) Cuneiform by C. B. F. Walker
- (audio) Long Live Latin by Nicola Gardini, Todd Portnowitz
- (paper) Chronology of the Ancient World, 10,000 B.C. to A.D. 799 by H. E. L. Mellersh
- (paper) LOGO Modernism by Jens Müller
- (paper) Story Of Writing Second Edition by Andrew Robinson
- (paper) How to read Egyptian hieroglyphs by Mark Collier, Bill Manley
- (paper) Egyptian Myths by Jean Menzies
- (audio) The Greek and Persian Wars by John R. Hale
- (paper) Smart Brevity by Jim VandeHei, Mike Allen, Roy Schwartz
- (paper) Cannae by Adrian Goldsworthy
- (audio) Augustus by Adrian Goldsworthy
- (paper) Roman Art by Paul Zanker, Seán Hemingway, Christopher S. Lightfoot, Joan R. Mertens
- (paper) The Atlas of Ancient Rome by Andrea Carandini
- (paper) Hilda and the Midnight Giant by Luke Pearson
- (paper) Hilda and the Bird Parade by Luke Pearson
- (paper) Altered Carbon by Richard K. Morgan
- (audio) Caesar by Adrian Goldsworthy
- (paper) Psychology of Intelligence Analysis by Richards J Heuer
- (paper) Critical Thinking for Strategic Intelligence by Katherine Hibbs Pherson, Randolph H. Pherson
- (paper) Hilda and the Troll by Luke Pearson
- (paper) The Psychology of Risk by Glynis M. Breakwell
- (paper) Greek Myths by Jean Menzies
- (paper) The Roman Provence Guide (Interlink Guide) by Edwin Mullins
- (audio) Greece and Rome by Robert Garland
- (audio) Hercule Poirot: The Complete Short Stories by Agatha Christie
- (audio) Classical Mythology by Elizabeth Vandiver
- (audio) The Fall of Carthage by Adrian Goldsworthy
- (audio) SPQR by Mary Beard
- (audio) The Fires of Vesuvius by Mary Beard
- (paper) The Grammar of Romance by Joshua Rudder
- (paper) Vita Nostra by Stephen a Berard
- (paper) Why Design Matters by Debbie Millman
- (paper) The Complete Roman Army by Adrian Goldsworthy
- (paper) Snowpiercer 1-3 Boxed Set by Jacques Lob, Benjamin Legrand, Olivier Bocquet
- (audio) Classical Archaeology of Ancient Greece and Rome by John R. Hale
- (paper) Meditations by Marcus Aurelius
- (audio) How to Think Like a Roman Emperor by Donald J. Robertson
- (paper) Discourses, Fragments, Handbook by Epictetus
- (paper) Meditations by Marcus Aurelius
- (paper) The Stand by Stephen King
- (audio) Think like a Stoic by Massimo Pigliucci
- (paper) The Hill We Climb and Other Poems by Amanda Gorman
- (paper) Through the Labyrinth by Hermann Kern
- (paper) Dungeons & Dragons Player's Handbook (Core Rulebook, D&D Roleplaying Game) by Wizards RPG Team
- (paper) Latin Inscriptions by Dirk Booms
- (paper) By Roman Hands by Matthew Hartnett
- (audio) Famous Romans by J. Rufus Fears
- (audio) The Rise of Rome by Gregory S. Aldrete
- (paper) Daily Life in the Roman City by Gregory S. Aldrete
- (audio) The Roman Empire by Gregory S. Aldrete
- (audio) Believe Me by Eddie Izzard
- (paper) Several Short Sentences About Writing by Verlyn Klinkenborg
- (paper) Semiology of Graphics by Jacques Bertin
- (paper) Parent Training for Disruptive Behavior by Karen Bearss, Cynthia R. Johnson, Benjamin L. Handen, Eric Butter, Luc Lecavalier, Tristram Smith, Lawrence Scahill
- (audio) Beginner's Mind by Yo-Yo Ma
- (audio) On Writing by Stephen King
- (paper) Labyrinths & Mazes by Francesca Tatarella
- (paper) Nerdy, Shy, and Socially Inappropriate by Cynthia Kim
- (paper) The Nature of Code by Daniel Shiffman
- (paper) Tiger, Tiger, Burning Bright! by Nosy Crow
- (audio) Grit by Angela Duckworth
- (paper) Cartographies of Time by Daniel Rosenberg, Anthony Grafton
- (paper) Visual Complexity by Manuel Lima
- (paper) Generative Design by Hartmut Bohnacker, Benedikt Groß
- (paper) Code as Creative Medium by Tega Brain, Golan Levin
- (paper) Knowledge Graphs by Mayank Kejriwal, Pedro Szekely, Craig A. Knoblock
- (audio) Make Time by Jake Knapp, John Zeratsky
- (audio) Comebacks at Work by Kathleen Reardon, Christopher T. Noblet
- (paper) Layout Essentials Revised and Updated by Beth Tondreau
- (paper) Universal Methods of Design Expanded and Revised by Bruce Hanington, Bella Martin
- (paper) CPython Internals by Anthony Shaw
- (paper) Interviewing Users by Steve Portigal
- (paper) Hands-On Data Analysis with Pandas - Second Edition by Stefanie Molin
- (paper) Professor Hoffmann's Modern Magic by Professor Hoffmann
- (paper) Royal Road to Card Magic by Jean Hugard, Frederick Braue
- (paper) Modern Coin Magic by J. B. Bobo
- (paper) The Hill We Climb by Amanda Gorman
- (paper) Cyberpunk RED by Mike Pondsmith, James Hutt, Cody Podsmith, Jay Parker, J. Gray, David Ackerman, Jaye Kovach
- (paper) Starting Point by Hayao Miyazaki
- (paper) Turning Point by Hayao Miyazaki
- (paper) Hands-On Data Analysis with Pandas by Stefanie Molin
- (paper) The Good Neighbor by Maxwell King
- (paper) Machine Learning with Python Cookbook by Chris Albon
- (paper) Python Testing with Pytest by Brian Okken
- (paper) Architecture by Andrew Ballantyne
- (paper) The Cuckoo's Egg by Cliff Stoll
- (paper) The Hacker Crackdown by Bruce Sterling
- (paper) Hackers by Steven Levy
- (paper) Probabilistic Graphical Models by Daphne Koller, Nir Friedman
- (paper) Exploiting Linked Data and Knowledge Graphs in Large Organisations by Pan
- (paper) How to Measure Anything in Cybersecurity Risk by Douglas W. Hubbard, Richard Seiersen
- (paper) Data-Driven Security by Jay Jacobs, Bob Rudis
- (paper) Magnetic City by Justin Davidson
- (paper) Outlier Analysis by Charu C. Aggarwal
- (paper) Designing Your Life by Bill Burnett, Dave Evans
- (paper) Exploring Data in Engineering, the Sciences, and Medicine by Ronald Pearson
- (paper) Exploratory Data Analysis by John Tukey
- (paper) Outside the Board by Hajin Lee
- (audio) Thinking Statistically by Uri Bram
- (audio) No-Drama Discipline by Tina Payne Bryson PhD, Daniel j. Siegel MD
- (paper) Emotional First Aid by Ph.D. Guy Winch
- (paper) Doing Bayesian Data Analysis by Kruschke John
- (audio) Death on the Nile by Agatha Christie
- (paper) Statistics Done Wrong by Alex Reinhart
- (audio) The Under Dog and Other Stories by Agatha Christie
- (paper) Machine Learning with R Cookbook by Yu-Wei Chiu
- (paper) All about Life and Death by Cho Chikun, Cho Chikun Nine-Dan
- (paper) The Anthropology of Childhood by David F. Lancy
- (paper) Advanced R by Hadley Wickham
- (paper) Mindset by Carol S. Dweck
- (paper) A Tour of the Calculus by David Berlinski
- (paper) How Not to Be Wrong by Jordan Ellenberg
- (paper) The Art of the Con by R. Paul Wilson
- (paper) Magic and Showmanship by Henning Nelms
- (paper) Magic by Joshua Jay
- (paper) Introduction to Probability by Joseph K. Blitzstein, Jessica Hwang
- (paper) Mansions of Madness by Fred Behrendt, Mark Morrison, Wesley Martin, Shawn DeWolfe, Keith Herber, Penelope Love, Liam Routt
- (paper) Call of Cthulhu by Sandy Petersen, Lynn Willis
- (paper) Feeling Good by David D. Burns
- (paper) The Anxiety and Phobia Workbook by Edmund J. Bourne
- (paper) It's Not All in Your Head by Gordon J. G. Asmundson, Steven Taylor
- (paper) Quiet Your Mind and Get to Sleep by Colleen Carney, Rachel Manber
- (paper) Thinking, Fast and Slow by Daniel Kahneman
- (paper) Complex Adaptive Systems by John H. Miller, Scott E. Page
- (paper) Introductory Time Series with R by Paul S.P. Cowpertwait
- (paper) 38 Basic Joseki (Elementary Go Series, #2) by Kiyoshi Kosugi, James Davies
- (paper) Moonwalking with Einstein by Joshua Foer
- (paper) The Treasure Chest Enigma by Noriyuki Nakayama
- (paper) Security Engineering by Ross J. Anderson
- (paper) An Encyclopedia of Lies, Frauds, and Hoaxes of the Occult and Supernatural by James Randi, Arthur C. Clarke
- (paper) Why by Samantha Kleinberg
- (paper) Why Cats Land on Their Feet by Mark Levi
- (paper) Discovering Statistics Using R by Andy Field, Jeremy Miles, Zoe Field
- (paper) Graded Go Problems For Beginners Volume Four Advanced Problems (Graded Go Problems for Beginners, #4) by Yoshinori Kano
- (paper) Graded Go Problems For Beginners: Volume Two by Yoshinori Kano
- (paper) Graded Go Problems For Beginners Volume Three Intermediate Problems 15 to 8 Kyu (Graded Go Problems for Beginners, #3) by Yoshinori Kano
- (paper) Graded Go Problems for Beginners, 30 Kyu to 25 Kyu (Beginner & Elementary Go Bks.) (Beginner & Elementary Go Books) by Yoshinori Kano
- (paper) D-Day: June 6, 1944 by Stephen E. Ambrose
- (paper) What If? Serious Scientific Answers to Absurd Hypothetical Questions by Randall Munroe
- (paper) How To Design a House by Design Museum Enterprise Limit
- (paper) The City Out My Window by Matteo Pericoli
- (paper) Graphic Design by Ellen Lupton, Jennifer Cole Phillips
- (paper) Graphic Design Thinking by Jennifer Cole Phillips
- (paper) Samarkand by Amin Maalouf
- (paper) Nonsense: Red Herrings, Straw Men and Sacred Cows by Robert J. Gula
- (paper) Logic Made Easy by Deborah J Bennett
- (paper) Handbook of Cubik Math by Alexander H. Frey, David Singmaster
- (paper) Strategies and Games by Prajit K. Dutta
- (paper) Thinking Strategically by Avinash K. Dixit, Barry J. Nalebuff
- (paper) Handbook of Fingerprint Recognition by Davide Maltoni, Dario Maio, Anil K. Jain, Salil Prabhakar
- (paper) Essays by Wallace Shawn
- (paper) Threat Modeling by Frank Swiderski, Window Snyder
- (paper) Ordering Disorder by Khoi Vinh
- (audio) Naked Economics by Charles Wheelan
- (paper) The Complete Guide to Capital Markets for Quantitative Professionals by Alex Kuznetsov
- (paper) Resonate by Nancy Duarte
- (paper) Business Model Generation by Alexander Osterwalder, Yves Pigneur
- (paper) Entertaining Mathematical Puzzles by Martin Gardner
- (paper) Detail In Typography by Jost Hochuli
- (paper) Designing Type by Karen Cheng
- (paper) Dimensional Typography: by J. Abbott Miller
- (paper) Paris versus New York by Vahram Muratyan
- (paper) Javascript: The Good Parts by Douglas Crockford
- (paper) Rosencrantz and Guildenstern Are Dead by Tom Stoppard
- (paper) Design Evolution by Timothy Samara
- (paper) The Visual Miscellaneum by David McCandless
- (paper) The Information Design Handbook by Jenn Visocky O'Grady, Ken Visocky O'Grady
- (paper) Coders at Work by Peter Seibel
- (paper) The Pleasures and Sorrows of Work by Alain De Botton
- (paper) How Proust Can Change Your Life by Alain De Botton
- (paper) Hiding the Elephant by Jim Steinmeyer
- (paper) The Princess Bride by William Goldman
- (paper) The Varieties of Scientific Experience by Carl Sagan
- (paper) Stumbling on Happiness by Daniel Gilbert
- (paper) The Pragmatic Programmer by Andy Hunt, Dave Thomas
- (paper) Philosophy by Nigel Warburton
- (paper) Philosophy by Nigel Warburton
- (paper) Design Writing Research by Ellen Lupton
- (paper) How to Think Like a Great Graphic Designer by Debbie Millman
- (paper) Things I Have Learned In My Life So Far by Stefan Sagmeister
- (paper) Color Design Workbook by Terry Lee Stone, Sean Adams, Noreen Morioka
- (paper) D.I.Y.: Design It Yourself by Ellen Lupton
- (paper) Thinking with Type by Ellen Lupton
- (paper) The Visual Display of Quantitative Information by Edward R. Tufte
- (paper) Envisioning Information by Edward R. Tufte
- (paper) Processing by Casey Reas, Ben Fry
- (paper) Blink by Malcolm Gladwell
- (paper) Universal Principles of Design by William Lidwell, Jill Butler, Kritina Holden
- (paper) An Essay on Typography by Eric Gill
- (paper) A Short History of the Printed Word by Warren Chappell, Robert Bringhurst
- (paper) 101 Creative Problem Solving Techniques by James M. Higgins
- (paper) Getting Things Done by David Allen
- (paper) Advanced Programming in the UNIX Environment by W. Richard Stevens
- (paper) Three Plays by George S. Kaufman, Moss Hart
- (paper) The Elements of Style by Jr. William Strunk, E.B. White
- (paper) On Writing Well by William Zinsser
- (paper) The Element by Sir PhD Ken Robinson
- (paper) UC Difficult Conversations by Douglas Stone, Sheila Heen, Bruce Patton
- (paper) Please Understand Me II by David Keirsey
- (paper) Getting to Yes by Roger Fisher, William L. Ury
- (paper) Attack of the Deranged Mutant Killer Monster Snow Goons by Bill Watterson
- (paper) The Essential Groucho by Groucho Marx
- (paper) The Rosetta Stone by Richard Parkinson
- (paper) The Design of Everyday Things by Don Norman
- (paper) Mastering Regular Expressions by Jeffrey E.F. Friedl
- (paper) Cryptanalysis by Helen Fouche Gaines
- (paper) R Graphics Cookbook by Winston Chang
- (paper) The Elements of Statistical Learning by Trevor Hastie, Robert Tibshirani, Jerome Friedman
- (paper) Mathematical Puzzles and Diversions by Martin Gardner
- (paper) An Introduction to Statistical Learning by Gareth James, Trevor Hastie, Robert Tibshirani
- (paper) Uncertainty by William Briggs
- (paper) Art History by Dana Arnold
- (paper) IDEO Method Cards by Ideo
- (paper) Visual Explanations by Edward R. Tufte
- (paper) Beautiful Evidence by Edward R. Tufte
- (paper) Letters of Credit by Walter Tracey
- (paper) A Primer of Visual Literacy by Donis A Dondis
- (paper) MTIV Process, Inspiration and Practice for the New Media Designer by Hillman Curtis
- (paper) Helvetica and the New York City Subway System by Paul Shaw
- (paper) The Book of Circles: Visualizing Spheres of Knowledge by Manuel Lima
- (paper) Emotional Design by Don Norman
- (paper) It's Not How Good You Are, It's How Good You Want To Be by Paul Arden
- (paper) Lettering & Type by Bruce Willen, Nolen Strals
- (paper) The Elements of Typographic Style by Robert Bringhurst
- (paper) Geometry of Design by Kimberly Elam
- (paper) Graphic Design Theory by Helen Armstrong
- (paper) Indie Publishing by Ellen Lupton
- (paper) Feet of Clay (Discworld, #19) by Terry Pratchett
- (paper) Men at Arms (Discworld, #15) by Terry Pratchett
- (paper) Guards! Guards! (Discworld, #8) by Terry Pratchett
- (paper) Going Postal by Terry Pratchett
- (paper) Holidays on Ice by David Sedaris
- (paper) Moi Asimov by Isaac Asimov
- (paper) Wool (Silo, #1) by Hugh Howey
- (paper) Feet Of Clay by Terry Pratchett
- (paper) Hogfather by Terry Pratchett
- (paper) Small Gods (Discworld, #13) by Terry Pratchett
- (paper) Men At Arms by Terry Pratchett
- (paper) The Penguin History of the USA by Hugh Brogan
- (paper) Style by Joseph M. Williams, Gregory G. Colomb
- (paper) Secret Vice, A by J. R. R. Tolkien
- (paper) The Master of Go by Yasunari Kawabata
- (paper) Magic Across the Table by Bill Severn
- (paper) The Illustrated History of Magic by Milbourne Christopher
- (paper) A Gamut of Games by Sid Sackson
- (paper) More Magic by Professor Hoffmann
- (paper) Invincible by John Power
- (paper) Making Good Shape by Rob van Zeijst, Richard Bozulich
- (paper) The Second Book of Go by Richard Bozulich
- (paper) Get Strong at Tesuji (Get Strong at Go Series) (Beginner and Elementary Go Books) by Richard Bozulich
- (paper) Lessons in the Fundamentals of Go (Beginner and Elementary Go Books) by Toshiro Kageyama
- (paper) The Direction of Play (Intermediate to Advanced Go Books) by Takeo Kajiwara
- (paper) Attack and Defense (Elementary Go Series, #5) by Akira Ishida, James Davies
- (paper) Graded Go Problems for Dan Players by Masaru Aoki
- (paper) Graded Go Problems for Dan Players by Masaru Aoki
- (paper) Tesuji by James Davies
- (paper) Dictionary of Basic Fuseki, Vol. 1 by Kaiho Rin
- (paper) Opening Theory Made Easy by Hideo Otake
- (paper) One Thousand and One Life-and-Death Problems by Richard Bozulich
- (paper) Life and Death (Elementary Go (Kiseido)) by Mr James Davies
- (paper) The Master Theorem - A Book of Puzzles, Intrigue and Wit by M
- (paper) Dungeons & Dragons Spellbook Cards by Wizards RPG Team
- (paper) The Last Greatest Magician in the World by Jim Steinmeyer
- (paper) Art and Artifice and Other Essays of Illusion by Jim Steinmeyer
- (paper) Fuseki Small Encyclopedia (English and Japanese Edition) by Kazunari Fujisawa
- (paper) Relentless by Go Game Guru
- (paper) Patterns of the Sanrensei by Michael Redmond
- (paper) Player's Handbook (Advanced Dungeons & Dragons, Stock #2101) by David Zeb Cook
- (paper) Tome of Magic (Advanced Dungeon & Dragons by David Zeb Cook, Nigel Findley, Anthony Herring, Christopher Kubasik, Carl Sargent, Rick Swan
- (paper) Dungeon Master's Guide (Advanced Dungeons & Dragons, Stock #2100) by David Cook
- (paper) Alice's Adventures in Wonderland by Lewis Carroll
- (paper) Hilda and the Mountain King by Luke Pearson
- (paper) Hilda and the Stone Forest by Luke Pearson
- (paper) Hilda and the Black Hound by Luke Pearson
- (paper) Groucho by Stefan Kanfer
- (paper) Great Books by Denby
- (paper) Just Enough Liebling by Abbott Joseph Liebling
- (paper) The Sense of Style by Steven Pinker
- (paper) Clear and Simple As the Truth by Francis-Noël Thomas, Mark Turner
- (paper) Xanathar's Guide to Everything by Wizards RPG Team
- (paper) Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) by Wizards RPG Team
- (paper) How to Be a Stoic by Massimo Pigliucci
- (paper) Letters from a Stoic by Seneca
- (paper) Liars and Outliers by Bruce Schneier
- (paper) Carry On by Bruce Schneier
- (paper) Failure Is Not an Option by Gene Kranz
- (paper) The Hobbit by J. R. R. Tolkien
- (paper) Something Under the Bed Is Drooling by Bill Watterson
- (paper) Little Wizards Second Printing by Crafty Games, Antoine Bauza
- (paper) The Calvin and Hobbes Lazy Sunday Book by Bill Watterson
- (paper) The Far Side Gallery by Gary Larson
- (paper) Mind Over Mood by Dennis Greenberger, Christine A. Padesky
- (paper) When You Are Engulfed in Flames by David Sedaris
- (paper) So, Anyway... by John Cleese
- (paper) Learned Optimism by Martin E.P. Seligman
- (paper) The School of Life by The School of Life
- (paper) The Art of Possibility by Rosamund Stone Zander, Benjamin Zander
- (paper) Atypical by Jesse A. Saperstein
- (paper) Python Flash Cards by Eric Matthes
- (paper) Beautiful Architecture by Diomidis Spinellis, Georgios Gousios
- (paper) Cryptanalysis of the Single Columnar Transposition Cipher by Wayne G. Barker
- (paper) Out of Our Minds by Ken Robinson
- (paper) Francesca Woodman by Francesca Woodman, Philippe Sollers, Elizabeth Janus
- (paper) Faber Classics New York Trilogy by Paul Auster
- (paper) Penguin Essentials Animal Farm by George Orwell
- (paper) Nineteen Eighty Four by George Orwell
- (paper) Writing Tools by Roy Peter Clark
- (audio) Poirot Investigates by Agatha Christie
- (audio) 101 Essays That Will Change the Way You Think by Brianna Wiest
- (audio) How to Write Short by Roy Peter Clark
- (audio) Road Trip Elegies: Montreal to New York by Rufus Wainwright
- (audio) Emperors of Rome by Garrett G. Fagan
- (audio) Pax Romana by Adrian Goldsworthy
- (audio) The Aeneid of Virgil by Elizabeth Vandiver
- (audio) Herodotus by Elizabeth Vandiver
- (audio) Sherlock Holmes by Arthur Conan Doyle, Stephen Fry - introductions
- (audio) Ancient Greek Civilization by Jeremy McInerney
- (audio) Myth in Human History by Grant L. Voth
- (audio) Great Mythologies of the World by Grant L. Voth, Julius H. Bailey, Kathryn McClymond, Robert André LaFleur
- (audio) Writing and Civilization by Marc Zender
- (audio) Cities of the Ancient World by Steven L. Tuck
- (audio) Great Battles of the Ancient World by Garrett G. Fagan
- (audio) Alexander the Great and the Hellenistic Age by Jeremy McInerney
- (audio) Philip and Alexander by Adrian Goldsworthy
- (audio) Rome and the Barbarians by Kenneth W. Harl
- (audio) Semiotics by Daniel Chandler
- (audio) Building a Better Vocabulary by Kevin Flanigan
- (audio) The Copywriter's Handbook by Robert W. Bly
- (audio) Several Short Sentences About Writing by Verlyn Klinkenborg
- (audio) Shrinking Violets by Joe Moran
- (audio) Proust and the Squid by Maryanne Wolf
- (audio) Adventures of Huckleberry Finn by Mark Twain
- (audio) On Reading Well by Karen Swallow Prior, Leland Ryken - foreword
- (audio) The Skeptic's Guide to the Great Books by Grant L. Voth
- (audio) 36 Books That Changed the World by Brad S. Gregory, Charles Kimball, Daniel N. Robinson, Jerry Z. Muller, John E. Finn, Andrew R. Wilson
- (audio) Confessions by St. Augustine, Henry Chadwick
- (audio) How to Do Nothing by Jenny Odell
- (audio) Writing Life Stories by Bill Roorbach
- (audio) The Riddle of the Labyrinth by Margalit Fox
- (audio) Ghost on the Throne by James S. Romm
- (audio) Effective Editing by Molly McCowan
- (audio) Word by Word by Kory Stamper
- (audio) The Making of a Manager by Julie Zhuo
- (audio) The Early Middle Ages by Philip Daileader
- (audio) The Era of the Crusades by Kenneth W. Harl
- (audio) Philosophy and Religion in the West by Phillip Cary
- (audio) Mystical Tradition by Luke Timothy Johnson
- (audio) How to Listen to Jazz by Ted Gioia
- (audio) Exploring the Roots of Religion by John R. Hale
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